Plus, you'll easily figure out if you'll make it to the mission on time. In the new map interface, you'll find a lot of useful information: details about available missions, station ownership, factions, and estimated travel time to the mission objective. We weren't satisfied with the old world map screen, which lacked useful information that would be handy with the introduction of the contracts system. Hopefully, it will soften your heart (or whatever you have in its place). We understand that it's sad news, but let us tell you the reasons and show you what we're working on. Overall, the main systems are working fine, but we realized that there are many elements that we'd like to rework because our main priority is a stable build that can provide a unique and enjoyable experience. We're not thrilled about it either, but we've decided to push the Quasimorph release to October 2nd.
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